Android Graphics Tools Team
Providing excellent tools for graphics developers and driver makers
- 8
- Projects
- 3
- Years accepted
- 3
- In 2021
Projects by year
82021
3 acceptedShow
Diversity transformation class space and implement Coverage-guided mutation-based fuzzing for WebGPU
Accepted project · by Shiyu Liu
Spir-fuzz is a C++-based tool that automatically finds bugs in Vulkan drivers. It works by transform the original shader into a new one that is...
In this project, I will study WebGPU, the upcoming standard for exposing the capabilities of the GPU hardware in web browsers, and its shading...
Improving support for compute shaders in spirv-fuzz
Accepted project · by Mostafa Ashraf Mohamed
project involve adding new transformations to spirv-fuzz tools to improve their support for compute shaders
2020
3 acceptedShow
SPIRV-Tools is a collection of tools to work on SPIR-V modules. One of these tools is spirv-fuzz. It applies semantics-preserving transformations to...
Implementation of additional transformations for spirv-fuzz
Accepted project · by Vasyl Teliman
This proposal aims to describe a set of transformations to implement for the spirv-fuzz tool. It provides a high-level overview of the...
https://docs.google.com/document/d/1EF4UoXfvDQ4owTjJpfO4W3gfrYHBsFESPVGzBffV8S0/edit?usp=sharing
Accepted project · by Nipun Garg
The objective of this project would be to write Vulkan Apps that demonstrate some part/combination of the Vulkan API that is not already covered by...